Thread: Dragon Age: Origins - Hints
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08-13-2010 08:41 PM #11
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Re: Dragon Age: Origins - Hints
Easy "Silver Tongued" achievement or trophy
In Orzammar, there is a man in the Chamber of Assembly by the name of Vartag. Speak with him about earning Lord Behlen's trust. He should give you papers that state that Lord Harrowmont sold the same piece of land to two people. After he gives you the papers, go to the Shaperate in the Diamond Quarter. It is at the opposite end of the entrance to the Commons. Once you are in the Shaperate, talk to the Shaperate and give him the papers. He will tell you that they are forged. After that, return to Vartag and tell him the papers are forged. After you have done this, there is a Persuade line in which you can say. You can do this as many times as desired. Note: It helps if you have a high Coercion skill or high Cunning. Also, if you made a Dwarf Commoner, your sister will take you directly to Vartag once you have entered the Diamond Quarter.
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08-13-2010 08:41 PM #12
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Re: Dragon Age: Origins - Hints
Mass Effect reference
You can find a book in the Orzammar underground section "The Dead Trenches", near the "Legionnaire Shrine" at the end of a broken bridge. The book is called "Load Limit Reached". The first line reads "'Mass will have an effect," he says. It mentions a Dwarf named Shepard, the same name as the main character of Mass Effect.Automated Ad: I will Get you 250+ Real Twitter FOLLOWERS to Any Account for $1
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08-13-2010 08:42 PM #13
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Re: Dragon Age: Origins - Hints
Monty Python And The Search for the Holy Grail reference
During travel on the world map, you have a chance of encountering a group of people around a stump, claiming that if you pull it out, you are destined to become king of Thedas. This prompts banter between them. "Pulling a drunken loggers axe out of stump is hardly something to base a system of government off of." and "He must be a king."; "Why do you say that?"; "Because he doesn't have dung all over him." This is a reference from the beginning of Monty Python And The Search For The Holy Grail.Automated Ad: I will Give You Youtube Comment Rater - Proxy Support + Multithreaded for $5
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08-13-2010 08:42 PM #14
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Re: Dragon Age: Origins - Hints
Portal reference
Note: You must have Sten in your party for this to work. At the end of the game, if you choose to perform the ritual with Morrigan, you will go to the crowning of the new king or queen. After the dialogue with Alistair you can walk around and speak with your companions. Find Sten and he will say "Where is the cake? They promised there would be cake. The cake is a lie..."
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08-13-2010 08:42 PM #15
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Re: Dragon Age: Origins - Hints
Superman reference
The following is a random event that happens while traveling on the world map. You will encounter a farmer and his wife who find a baby in a meteor crash, just after it happens. They decide to take the baby and raise it as their own. You will get the Meteor Ore that the baby came in. It can be made into armor by Wade in Denerim. Your best chance of getting this event is from one of the Chantry Board mission in Redcliffe. Travel straight from Redcliffe to Refugees.
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10-02-2010 12:04 PM #16
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Re: Dragon Age: Origins - Hints
Cheat Effect
runscript addxp X X is the amount of XP you wish to add.
runscript zz_money X X is the amount of Copper you wish to add. 1000 is 1 Gold.
runscript killallhostiles Kills all hositle creatures in area.
runscript pc_immortal God Mode. (You will still take damage, but will not die.)
runscript zz_addparty NPCname Add party member by name
runscript ai off Turns off AI
runscript selectparty Party select screen
runscript chargen Origin screen
runscript zz_addparty Allows player to break the party companion limit
runscript zz_dropparty Removes entire party
runscript zz_pre_demo2 Teleports player and party to Ostagar
runscript zz_pre_strategy Teleports player and party to Duncan's fire in Ostagar
runscript zz_talk_nearest Talk to nearest NPC
runscript healplayer Heals player/party
runscript zz_addapproval X YY Add to a companion approval rating, X = companion, YY = Amount
runscript addtalent [number] Adds the talent or spell corresponding to the number to your character
runscript bowlingforferelden Knocks back enemies and forms a shield around you.
runscript warrior Turns you into a Level 2 Warrior
runscript rogue Turns you into a level 2 Rogue
runscript wizard Turns you into a Level 2 Mage
runscript removetalent xxx Removes the talent with the ID = xxx from the character personal profile.
runscript zz_jump_around Teleports you to random locations on the current map
runscript zz_party_addgifts Adds the plot sensitive party member gifts to your inventory
runscript zz_reveal_map Removes any ghosting from the map on your map screen
runscript cheater Adds all achievments to your player profile
runscript zz_cli_debug Jumps you to the climax at redcliffe castle (use at own risk)
runscript zz_givearmor Creates all Dragonbone Legion armor in the PC's inventory.
runscript zz_createrunes Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory.
Runscript zz_upgrade Brings up the Enchantment Menu
runscript chargen 0 Starts the character generation interface
runscript chargen 1 Starts the character level up interface
runscript ai abilities 0 Perceived enemies can't use special abilities.
runscript ai on Turns on AI.
runscript injury remall Removes all injuries from self.
runscript injury remparty Removes all injuries from party.
runscript zz_pre_debug Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_cir_debug Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_orz_debug Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_arl_debug Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_urn_debug Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting.
runscript zz_starmetal_sword Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC)
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10-02-2010 12:05 PM #17
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Re: Dragon Age: Origins - Hints
runscript zz_epi_debug Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately.
runscript zz_ran_debug Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_lot_debug Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_ntb_debug Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting.
runscript zz_den_debug Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet
runscript zz_dlc_debug Starts some Test Script which allows some modifications of plot states and teleporting.
runscript zz_wmp_debug Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately.
runscript zz_camp_debug Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make.
runscript zz_party_addgifts Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug
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04-22-2011 10:28 AM #18
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