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  1. #21
    dravenSt0rM's Avatar
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    Default Re: Difficulty in modern gaming

    Quote Originally Posted by shaidar_haran View Post
    Yes, like RE serial. That's what you mean?
    I start games from beginning and follow story. I played RE from beginning, Hitman, Test Drive (first game in 1995 if i remember),Splinter Cell, and many more.

    I enjoy stories from games.

  2. #22
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    Default Re: Difficulty in modern gaming

    I didn't know Test Drive games are dependable on each other. (Have continuous story)

  3. #23
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    Default Re: Difficulty in modern gaming

    No they don't. But it is a series of games. TD 1,2,3,4,5,6, off road 1,2,3 and Unlimited 1 and 2.

  4. #24
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    Default Re: Difficulty in modern gaming

    Quote Originally Posted by dravenSt0rM View Post
    No they don't. But it is a series of games. TD 1,2,3,4,5,6, off road 1,2,3 and Unlimited 1 and 2.
    And, by sequentially, you get to see the progression of the game, storylline, characters, and graphics.

  5. #25
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    Default Re: Difficulty in modern gaming

    That's right. I like doing that.

  6. #26
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    Default Re: Difficulty in modern gaming

    Bioshock: Infinite version of a harder difficulty seems to back up your guys comments, seeing as they have called it 1999. Plus, if my memory serves me right, in Fallout 3 or Fallout: New Vegas does it not have a mode where you need to eat, sleep and drink regularly to stay alive?

  7. #27
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    Default Re: Difficulty in modern gaming

    Quote Originally Posted by MSSalmon View Post
    Plus, if my memory serves me right, in Fallout 3 or Fallout: New Vegas does it not have a mode where you need to eat, sleep and drink regularly to stay alive?
    In some ways, that cheats the game, cause you can just get on with game play. But also, when you have to worry about the characters bodily needs, it makes things so much more like real life and if you're trying to escape that, (the mundane aspects), then you might get turned off by them too.

  8. #28
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    Default Re: Difficulty in modern gaming

    Yeah I never dealt with the whole real life thing in Fallout. I thought the reward for doing it was not worth the effort. But i suppose the replication of what a post apocalyptic environment is like to live in is interesting.

    Back to original point of the thread...I have noticed over the years how I have progressed from playing on easy as a kid, then medium as a young teenager, not playing on the hardest setting. It may be an age thing or games just getting easier...would be cool to find out if that is the case tho!

  9. #29
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    Default Re: Difficulty in modern gaming

    Quote Originally Posted by shaidar_haran View Post
    On the things that made the games easier I would add the lack of health bar in the FPS games, which made the game 10 times fucking easier. You get shot ten times in the chest, you cover, take a breather, and poof, you're fucking as good as new.
    That's funny cause you can still do that in Runescape. Got slashed up by a scimitar or mauled by a big boss? No problem! Just sit down and rest for awhile and tyvm you're good as new.

    Yeah, in real life, one good shot kills. Not so in gaming.

  10. #30
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    Default Re: Difficulty in modern gaming

    Yeah but in MMORPGs you have regeneration which is okay since it's there since the beginning and pretty damn tough even with it. In FPS it's a bit newer thing (for older gamers, and I can't really count myself old but I was raised on health bars! ) and it made it easier.


 
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