so with all the new stuff in D3 i just wanted to make a list of all the stuff they've changed for the better and why D3 will be so awesome:

1. shared stash - no more losing items from your game disappearing or your "friend" ninja looting you

2. individual loot - no more ninja looters in games, your loot is YOUR loot (this is by far one of the BEST new things)

3. rune system - creating 1000x more viable builds PER class VS. D2 which only had about 30 viable builds between ALL characters

4. crafting - so you no longer do 1000 MF runs and come up with nothing, because all the "useless" items you looted from those runs can be turned into scraps and then into decent gear (not the BEST - but the lvl 60 craftable gear is still real nice)

5. Followers cant die - no more wasting 50k+ gold to res your merc when he dies for an insanely stupid reason >_>

6. Inferno - hell was somewhat of a challenge at first but it wasnt too hard in D2, hopefully inferno will add that extra challenge to make the game more exciting

7. no more boss runs - this list isn't in exact order because this should be near the top, able to farm the ENTIRE game VS. just bosses for loot makes the replay ability of this game 10x higher then D2.

8. No more rushes/runs - probably number 1 best thing. I got the impression you could skip quests if you join a game of someone on a higher one, but you wont get XP if the monsters are too high so you'll have to go back and kill monsters yourself because going through the game normally WILL be the FASTEST way to gain levels. and another thing that prevents rushes/runs is the new Bnet, you can no longer create your own games with your own names and with only 4 ppl per game itll really deter from runs/rushes making it take literally 20x longer to reach lvl 60.

9. No Immunities - in D2 those pesky immune monsters were EVERYWHERE, especially in hell, so you basically had to either run away or create you build with multiple elements of killing, making you far less powerful overall. and EVEN THEN there would be DOUBLE immunes so you literally couldnt kill those. this will make it so WAY more builds are viable end-game.

Game rush loop hole:
Trist runs 1-15, tombs - 15 - 20, cows 20-25, *get rushed by whoever* , Baal runs 25-45, *get rushed by whoever* baal runs 45-65, *rushed again* baal runs 65-75, chaos runs 75+ --- doing this i could get from 1-80 in literally a few hours. used to be worse when you could uber tristram your way from 1-80 in 10 min. lol. ruined the entire playing of the game since pretty much 90% of everyone did this. hopefully D3 wont have any good ways to recreate this type of "loop hole".