Welcome to the GamersBin | Game Forums | Game Forum.
View RSS Feed

Toycats blog

Call of duty: Black ops - Guide to playing hardcore (class creation)

Rating: 4 votes, 1.75 average.
by , 12-18-2010 at 07:58 AM (15329 Views)
[SIZE="4"][B]Call of duty: Black ops - Guide to playing hardcore[/B][/SIZE]
Hardcore is a game mode which has been in many call of duty games to date, serving as an
alternative game type option, for players looking for a more "hardcore" experience. The exact rules of Hardcore differ from game to game, as well as game type to game type, however the rules will generally include most of the below, which are the black ops hardcore standard:
Lowered health (most players see this as increased bullet damage, however this is not true) - This lowers your health to 30% of its rgular in normal game modes, resulting in most guns being a one bullet kill.
No radar or HUD - Most of the HUD (heads up display) is missing, meaning no radar (although this can be seen by pressing start assuming no counter spy plane is up, and the radar is available again if a spy plane is deployed) no ammo counter, no points popping up when you get a kill or assist or capture.
Friendly fire enabled - In team based hardcore modes, firing at team mates will result in their deaths (and -100 points) however this is lightly controlled to stop team killing, such as only bnecoming activated after the first 15 seconds in search and destroy.All of these features combined make the hardcore mode feel, which is the very unique atmosphere which makes many players fall for it, as it creates a very quiet, "realistic" atmosphere, and reduces the ammount of time (and therefore the reflex "skill" needed is greatly increased) from starting to finishing a kill.

Black ops currently has five hardcore game modes, three of which are completely counted as their own game mode, through challenges and leaderboards (the latter two were added in a patch, and therefore not fully incorporated into the game, at time of writing). The hardcore game modes are; hardcore free for all, hardcore team deathmatch, hardcore search and destroy, hardcore headquarters, and hardcore capture the flag. Although there is many hardcore elements needed to play this game modes, i will mostly be focussing on how to effectively kill other players and a few basic principles for objectives, so is mostly useful for hardcore free for all, team deathmatch and search and destroy, as these modes are best suied to my guide.

[B][SIZE="4"]ideal class for hardcore[/SIZE][/B]
If you are playing hardcore, it is reccommended you create classes specifically for it, as many perks and attachments which apply for regular game modes, do not apply for hardcore, such as a supressor, which is less useful as there is no radar on the HUD. Killstreaks also should have a different focus, mainly due to the fact that many players traditionally have ghost or ghost pro on, which makes many killstreaks useless.

[B]First perk: [/B]in the first perk slot you should have ghost pro on (ghost by itself is mostly useless) although flak jacket is very useful as it caps the max damage explosions can do to you, even in hardcore. Scavenger is no needed here, as you use less ammo anyway.
[B]second perk:[/B] If you do not plan on using warlord of sleight of hand, steady aim (as well as steady aim pro) would be very useful. as at close range one bullet is all it takes, and hip firing gives you a serious advantage in getting your bullets fired first. Hardened is all but useless as players have very low health anyway, and the extra bullet needed to fire through a wall is not worth sacrficing a perk.
[B]Third perk:[/B] Ninja pro would be good here, as many players use headsets to hear footsteps in hardcore, as the game in general is quieter and less distracting. Hacker would be a good alternative as it allows you to see enemy positions.
[B]Lethal:[/B] if you are a fan of the tomahawk, it has least use in hardcore, as most other things are one hit, so only the real tomahawk pro's should use it. Otherwise, a frag or semtex will work fine.
[B]Tactical:[/B] Nova gas can be particularly deadly here, but a flashbang or concussion grenade will do great also
[B]Equipment:[/B] All of the equipment have their own pro's and cons, these are only slightly changed for hardcore, with the motion sensor becoming less useful as you must press start to view it, and the camera spike becomes more useful as there is no radar being wasted by it.
Primary Weapon: there is not too much to say here, besides the near uselessness of snipers, and the increased prevalence of sub machine guns. Pick a gun you can use and get good with it.
Secondary Weapon: Pistol(s). No doubt about it. Hardcore is not the place for launchers or fancy ballistic knife kills. A personal favourite secondary would be the python with a speed re-loader, as it maintains 1 hit kills at most ranges, and is switched to with insane speed.

Thank you for reading my Black ops class creation guide, i hope it helps you!
Written by Andrew "toycat" Adams

Submit "Call of duty: Black ops - Guide to playing hardcore (class creation)" to Digg Submit "Call of duty: Black ops - Guide to playing hardcore (class creation)" to del.icio.us Submit "Call of duty: Black ops - Guide to playing hardcore (class creation)" to StumbleUpon Submit "Call of duty: Black ops - Guide to playing hardcore (class creation)" to Google

Tags: None Add / Edit Tags
Categories
Uncategorized

Comments

  1. Unregistered's Avatar
    silencer pointless?

    i need to get ninja pro then
  2. Unregistered's Avatar
    wow that really works
    i did that class then i joined i the middle of a game and finished 8-2 only playing 2 rounds
  3. Unregistered's Avatar
    Forget Ninja.. Second chance pro FTW.. it is so0 easy 2 get a kill with your M1911 while on the ground and you get revived almost all of the time!!
  4. Unregistered's Avatar
    i play hardcore and you said since most people use headsets to hear footsteps doesnt that apply to hearing gunfire as well? i use ghost slieght of hand and hacker. silenced galil and whatever seconday u like.
  5. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    Forget Ninja.. Second chance pro FTW.. it is so0 easy 2 get a kill with your M1911 while on the ground and you get revived almost all of the time!!
    youre a tool.....kids like you make me hate hardcore sometimes
  6. 7-2 Hardcore Search's Avatar
    I use Second Chance Pro as my 3rd Perk. It helps when you have people sneaking around with Ninja/Ninja Pro on, cos I have high sensitivity I can spin round pretty quick to hip fire at em.
  7. Unregistered 94's Avatar
    the basis of this was taken from another website with minor changes, so I take almost no credit for it. But it works. Well.

    AK74u - Rapid Fire
    CZ75 - Rapid Fire
    ------------------------
    Frag or Semtex
    Concussion
    Tac. Insertion
    ------------------------
    Lightweight Pro
    Steady Aim Pro
    Marathon Pro
    ------------------------

    Haven't worked out a workable killstreak set so far. Experiment.

    Basically, you can shoot fast, aim fast, run fast (and forever, allowing you to capture a flag in around 30-120 seconds depending on map) and you have increased accuracy due to hardcore mode and steady aim.

    The best I have done with this class so far is 77k/21d
  8. Unregistered 94's Avatar
    I should also add that you run like a bullet, allowing you to get to places, get away from enemies, all that sort of stuff quick. Also with lightweight pro you can jump off any high ledge and survive as you take no fall damage.

    So basically with lightweight and marathon you have parkour skills.
  9. Unregistered's Avatar
    I found that the asp is actually a very good secondary for hardcore because of its low recoil
  10. Unregistered's Avatar
    i always get a tactical insertion in S&D. hardcore or not. then i rush silently into the enemies' spawn & the next round i spawn right behind them and within 5 seconds the round is over. all eliminated
  11. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    i play hardcore and you said since most people use headsets to hear footsteps doesnt that apply to hearing gunfire as well? i use ghost slieght of hand and hacker. silenced galil and whatever seconday u like.
    thats exactly what i use. secondary sometimes rpg but mostly 1911.
  12. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    Forget Ninja.. Second chance pro FTW.. it is so0 easy 2 get a kill with your M1911 while on the ground and you get revived almost all of the time!!
    bullsh!t...there is no second chance on hardore!
    1st: kaprice with grip. 2nd: python with speed reloader
    claymore and semtex
    perks: 1st: lightwieght. 2nd: steady aim. 3rd: marathon

    makes you very quick and can run constantly around the maps, steady aim for point blank kills...no ADS needed (aiming down sight) grip for slight distance kills. python for when you run out of bullets and speed reload makes sure your never short if you miss first time round. not only can you run around quickly gaining kills...marathon allows you to have the confidence to capture the flag easily! (leaving a claymore on the way back to your flag, while throwing a semtex towards their spawn spots)
  13. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    i always get a tactical insertion in S&D. hardcore or not. then i rush silently into the enemies' spawn & the next round i spawn right behind them and within 5 seconds the round is over. all eliminated
    u actually carnt stop lieing tacs dont work in search
  14. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    Forget Ninja.. Second chance pro FTW.. it is so0 easy 2 get a kill with your M1911 while on the ground and you get revived almost all of the time!!
    I agree, i get multiple second kills every game.
  15. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    bullsh!t...there is no second chance on hardore!
    1st: kaprice with grip. 2nd: python with speed reloader
    claymore and semtex
    perks: 1st: lightwieght. 2nd: steady aim. 3rd: marathon

    makes you very quick and can run constantly around the maps, steady aim for point blank kills...no ADS needed (aiming down sight) grip for slight distance kills. python for when you run out of bullets and speed reload makes sure your never short if you miss first time round. not only can you run around quickly gaining kills...marathon allows you to have the confidence to capture the flag easily! (leaving a claymore on the way back to your flag, while throwing a semtex towards their spawn spots)
    Bullshit, i use it and always get kills.
  16. Unregistered's Avatar
    Quote Originally Posted by Unregistered
    Forget Ninja.. Second chance pro FTW.. it is so0 easy 2 get a kill with your M1911 while on the ground and you get revived almost all of the time!!
    Too bad using Second Chance is for n00bs!!!!!! Plus, using it makes you look like a dick.
  17. Unregistered's Avatar
    FNFAL with ACOG
    and a
    python with ACOG.

    all one shot.

    frags are nice because they roll toward your enemies and they dont beep, therefore they cant be detected.
    Doesnt matter what tactical you use, they're all helpful, except willies.

    Ghost pro(anything else is inferior, and youll wonder why they just shoot you through walls), sleight of hand pro (scoping and reloading quick is very helpful), and hacker (pro)

    Its really recomended that you only use pro classes because Hardcore is for real players.
  18. Clydizzle's Avatar
    How do you set hardcore mode? Can you play it on split screen with two players?
Site Friends: backlink service